Course for beginners, and not only ✨ Course for beginners, and not only ✨ Course for beginners, and not only ✨ Course for beginners, and not only
3D Artist: texturing
Get the knowledge that will help you stand out from the crowd and become a real professional in 3D texture.
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Who is this course for?
for hardened
Become a versatile artist! We’ll teach you how to enhance your models with stylized PBR textures. After the course, your works will look at the level of high-budget projects.
Highlight the details of your work – learn how to apply advanced texturing techniques to create realistic surfaces and materials. This course will help you stand out among other artists and become an expert in the field of 3D texturing.
Stages of creating a 3D model:
Blocking
At this stage, the basic shape of the model is created, which helps determine the proportions and overall structure.
sculpting
The process of adding details to the basic shape of the model. As a result, we get “high poly” (a detailed model with a large number of polygons)
retopology
Reworking the geometry of the model to optimize its polygonal mesh. This is an important process for creating a low poly model suitable for animation and rendering.
Baking
Baking involves transferring “high poly” to “low poly”. This allows you to save all the small details, while reducing the number of polygons.
texturing
The final stage, where the model receives its colors, materials and surface details.
Texturing is the process of creating materials and textures for 3D objects. This item is the last on the list, but far from the most important. The final look of the model depends on the texture, and what impression it will make on the user.
There are different styles and approaches when creating textures, including Hard-Painted, PRB, Stylized, Photorealistic, Pixel Art and Cel-Shading. On the course, we will consider a mixture of the first three, because they are the most vivid and in demand ?.
course program
Students gradually gain access to recorded video lessons (30-90 minutes), after which they perform practical homework.
6 modules
17 topics
section 1 / Basics
Base color
- Introduction to the course
- Preparation of materials and programs.
- Introduction to Substance Painter.
section 2 / Texturing
Manual Texturing
- Hand-paint process.
- Lifehacks and advice.
section 3 / Texturing
Adding materials
- Export texture to Substance Painter.
- Creation of Metalness, Roughness and Emissive maps.
- Adjust color and shadows.
section 4 / presentation
Presentation
- Adding details
- Export to Marmoset Toolbag
- Presentation in Photoshop
Our students
Training format
We will provide access to the pre-recorded course. You can go through it step by step in a free format and pace. We have also added small quizzes so that you can test your knowledge.
We will give you a special role in discord and access to a separate chat for the course. There you will be able to communicate with other students and ask questions to our mentors.
You will receive customized projects in Photoshop and Marmoset to present your work brightly and qualitatively.
Try the first video lesson for free
This is a great opportunity to develop skills and deepen knowledge without leaving home!
Watch the Webinar on Youtube
Choose what suits you
Environment
BLENDER FROM SCRATCH IN 1 DAY – “KITCHEN”
- 16 Modules
- 7 Topics
- A 3D kitchen model
- 3-hour pre-recorded course
- Special role in Discord
- Lifetime access to the course
Weapon
3D Artist: modelling
- 10 modules
- 3 topics
- 1 WEAPON MODEL (sword)
- Pre-recorded course for 3 hours
- A special role in discord
- Access to the course remains forever
Weapon
3D Artist: texturing
- 6 modules
- 17 topics
- 1 WEAPON MODEL (SHIELD)
- Pre-recorded course for 2 hours
- A special role in discord
- Access to the course remains forever
Weapon
3D Artist: full pack
- 22 modules
- 9 topics
- 2 WEAPON MODELS (sword + SHIELD)
- Pre-recorded course for 5 hours
- A special role in discord
- Access to the course remains forever
FAQ
Find answers to the most pressing questions about our course:
Our course is suitable for both beginners and advanced artists. You don’t need to know how to model, because we provide a baked model. Directly in the course, we will focus on texturing. Let’s start with the basics, and finish with a working pipeline and studio chips.
The main software with which we will work is Substance Painter and 3dCoat. In addition, we will need Photoshop, Marmoset Toolbag, Autodesk Maya and PureRef.
We will provide all other materials.
We are working on alternative payment methods. Try not to use Google Pay or Apple Pay for now. Or contact the course curator via our Discord.
The course is designed for a week of self-study, but you can complete it at your own pace.
We recommend that you contact the curator for additional information so that you can finally decide whether this option is right for you. In addition, you can watch the first lesson for free.
The course is pre-recorded and voiced in Ukrainian, English and Russian.
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