Моделювати складні 3D-фігури
Створювати текстури та матеріали
Рендерити та анімувати об'єкти
Substance Painter
• Introduction to the course
• Preparation of materials and programs
• Overview of the Substance Painter interface
Maya 3D, ZBrush
• Project preparation
• Basics of 3D modeling
• Blocking and creating the base shape
ZBrush
• Reference selection
• Basics of sculpting
• Creating a High Poly model
ZBrush, Maya 3D, Rizom UV, Marmoset, Substance 3D Painter
• Basics of retopology
• Creating a Low Poly model
• UV unwrapping and baking maps
Substance Painter, 3D Coat, Adobe Photoshop
• Hand-painted texturing process
• Adding materials
• Creating Metalness, Roughness, and Emissive maps
• Adjusting colors and shadows
Substance Painter, Adobe Photoshop, Marmoset
• Adding details
• Exporting to Marmoset Toolbag
• Presentation in Photoshop
2 WEAPON MODELS (sword + SHIELD)
Pre-recorded course for 5 hours
A special role in discord
Access to the course remains forever
After the course, you will be able to create your own 3D projects!
We will contact you when the course starts.